1 00:00:00,000 --> 00:00:04,000 [Music throughout] Scientists used supercomputer simulations 2 00:00:04,000 --> 00:00:08,000 to throw eight different types of stars at a monster black hole. 3 00:00:08,000 --> 00:00:12,000 Their goal is to create more realistic models of 4 00:00:12,000 --> 00:00:16,000 tidal disruption events, which occur when unlucky stars stray 5 00:00:16,000 --> 00:00:20,000 too close to black holes. Gravitational forces create intense 6 00:00:20,000 --> 00:00:24,000 tides that deform the stars and break them into streams of gas. 7 00:00:24,000 --> 00:00:28,000 These simulations are the first to combine the 8 00:00:28,000 --> 00:00:32,000 physical effects of Einstein’s general theory of relativity and 9 00:00:32,000 --> 00:00:36,000 virtual stars with realistic internal structures. 10 00:00:36,000 --> 00:00:40,000 This schematic shows the stars’ trajectory. In this 11 00:00:40,000 --> 00:00:44,000 version of the simulations, the black hole has 1 million times the Sun’s mass 12 00:00:44,000 --> 00:00:48,000 and the stars are about 24 million miles away at their 13 00:00:48,000 --> 00:00:52,000 closest. The model stars range from about 14 00:00:52,000 --> 00:00:56,000 one-tenth to 10 times the Sun’s mass. The colors reflect 15 00:00:56,000 --> 00:01:00,000 their densities, from the lowest, shown in blue, to the highest, 16 00:01:00,000 --> 00:01:04,000 in yellow. 17 00:01:04,000 --> 00:01:08,000 In some cases, 18 00:01:08,000 --> 00:01:12,000 the stars are fully pulled apart. In others, 19 00:01:12,000 --> 00:01:16,000 they’re only partially disrupted. As these 20 00:01:16,000 --> 00:01:20,000 stars move farther from the black hole, their own gravity pulls them 21 00:01:20,000 --> 00:01:24,000 back together. Surprisingly, the stars that fully 22 00:01:24,000 --> 00:01:28,000 and partially disrupt aren’t cleanly divided by mass. 23 00:01:28,000 --> 00:01:32,000 The Sun-like star, along with those with 0.15, 24 00:01:32,000 --> 00:01:36,000 0.3, and 0.7 solar masses, survive 25 00:01:36,000 --> 00:01:40,000 their close encounters. But stars with 0.4, 26 00:01:40,000 --> 00:01:44,000 0.5, 3, and 10 times the Sun’s mass are 27 00:01:44,000 --> 00:01:48,000 completely torn apart. The difference between 28 00:01:48,000 --> 00:01:52,000 survival and destruction depends on the star’s internal density. 29 00:01:52,000 --> 00:01:56,000 Simulations like these 30 00:01:56,000 --> 00:02:00,000 will help astronomers build a better picture of these catastrophic events 31 00:02:00,000 --> 00:02:04,000 occurring in galaxies millions of light-years away. 32 00:02:04,000 --> 00:02:08,000 33 00:02:08,000 --> 00:02:13,670 [NASA] 34 00:02:13,670 --> 00:02:13,675 [NASA]